Computer graphics

Computer graphics are visual representations and manipulations of image data by computers. Some primary applications of computer graphics include:

Major techniques in computer graphics include:

Notable pioneers in computer graphics include Ivan Sutherland, Ed Catmull, Jim Blinn, and Pierre Bézier. Computer graphics rely on disciplines like geometry, physics, numerical analysis, and perception. Advancements are driven by areas like gaming, film, industrial design, and visualization.

See also: